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Not long ago, Critical Role gave an update on the state of the animated series, outlining some of the delays they’d hit, as well as some of the creative solution they’ve had to employ to keep the production train rolling out of the station:Īs for when the series will be released, we promise we’re not being coy - we genuinely don’t know quite yet. Here’s a look at the world of Vox Machina brought to life, and then below you’ll find a look at the story of Vox Machina–a handy primer if you’re not familiar with Campaign 1 of Critical Role. You can catch up with some of the worldbuilding below. The series, like many things in the world, hit delays with the onset of covid, but the cast and crew have been sharing their process since day one. While the finished product is still a ways off, and Sam Riegel’s moustache is utterly terrifying, the work continues, and from what we’ve seen it’s looking pretty good. We love you! For the latest updates on The Legend of Vox Machina, check out. On this Crew & A, get to know some of the Titmouse team working on The Legend of Vox Machina as they share what it takes to turn a livestreamed RPG into an animated series! A very special thanks to our animation partner, Titmouse, our partners at Amazon Studios and Amazon Prime Video, and of course the 88,887 Kickstarter backers that made this dream a reality. Here’s the folks behind the upcoming series talking about the challenges and triumphs they’ve faced in the making of The Legend of Vox Machina. Which is why it’s been such a joy for the team at titmouse to translate the campaign into the animated series. Maybe it’s because they take you inside a world of your own making, maybe it’s because they invite you to make your own character and embody them–it’s a way of connecting with characters like nothing else. Roleplaying games have a way of leaving a huge impact on a person. In another Legend of Vox Machina update, the cast and crew behind Critical Role’s upcoming animated series get down to business and talk RPGs.